3d for games
character
sculpting
exploring character design
with zbrush and photoshop
otto
emma
about me

for over 10 years, I’ve worked across discovery, strategy, UX, and UI to turn complex problems into simpler digital experiences. my work spans education, fitness, finance, and e-commerce, with products for organizations including SESI, SENAI, Banco do Brasil, Culligan, and AB InBev.
projects
selected projects across different industries, businesses, and people.
always starting with the problem, before the interface
explorations
when I’m not designing products,
I’m probably creating something else
3d for games
exploring character design
with zbrush and photoshop
otto
emmaundergraduate degree
where I first explored behavior, interaction, rules, and feedback. before I called it UX.
branding

exploring layouts, colors
and new ways to interact
let’s talk
have something in mind?
design isn’t a formula
I align the problem, context, user needs, business goals, and constraints before opening Figma. AI helps me organize signals, explore hypotheses, and get to the right questions faster.
I combine discovery, data, prototyping, and close collaboration with product and engineering. I use AI to explore possibilities, synthesize information, and speed up iteration without replacing critical thinking.
I bring clarity, rationale, and direction to design decisions. I support choices with evidence and connect each solution to its expected impact on people and the business.
available for new opportunities